Thanks go out to Tsunami, Bat, and Darkmorr for the help.Īlso i completed GK3 and GK4 which were very time consuming. We went 2/4 on for the P-rope so Bat and I both got what we were looking for. Its a pretty simple fight, you get 15min to kill 1 Coeurl which doesn't do anything but spam Burst and Petrificative Breath so best setup is Nin, Whm, and 3rd member can be anyjob as long as they do decent damage to kill it within the 15min. The BCNM(60) we had to do was a 3 member lvl 60 cap fight in Balga's Dias called Wild Wild Whiskers. Tsunami, Bat, Darkmorr, and I figured we would go and try to get me a P-rope and then try to get one for Bats BLM. The 2 NM fights i had to do for the quest were really easy to defeat just basic tank and spank. I chose the name Beatrice with brown shoulder length hair not sure on what job i want her to take up. "yuki > gekko > kasha > fudo" for "frag > light > I recall relic WS-es (or any WS with LV3 property) can only continue one "step", e.g.I did the NPC quest in Upper Jueno the other day so now i have a wench to help me fight stuff if need be.
Of course, regarding the self-light property of fudo, you might be better off using this 4 step WS twice: (Note: You can't use fudos in place of the 2 gekkos mid-chain, as the Gekko's secondary reverberation property is needed to make Fragmentation, and if you used Fudo instead of 2nd gekko, it would make light with Fragmentation instead) Jinpu > kasha > yuki > gekko > gekko > kasha > rana > gekko (or fudo)
So I think, damage-wise, the best combo so far (without Amano) is a 8 step dark: However, you could still extend that, pulling off 8 WS (like Joshi did), if you add jinpu > gekko as starter WS. Yep, yuki-gekko-gekko-kasha-rana-gekko(fudo) is the usual 6 step darkness for massive damage. "You can use Tachi: Jinpu to create a continuous level 1 skillchain which goes back and forth between Detonation first and then Scission (followed by Detonation, etc). (Atma: VV, Smiting Blow, Griffon's Claw, Food)Īnd if you want an easy to remember SC that you can use well with a brew, I refer you to a piece of info I found on the wiki:
Other than that, without Kaiten or Fudo the best I've got so far is a 6xWS SC I just did trying to zerg NMs in Abyssea using the previous idea but swapping the initial Fragmentation for Yuki>Gekko and the final one for Gekko to make Darkness, so as SAM/DNC it goes like this: (Or replace Gekko with Fudo) so as SAM with Kaiten and Rana, you want to aim for the Level 2 circle for most damage and this is already described by Sylph.Zenairis:īy using level 2 SC attributes you can cycle around like this for as long as you want(can) and then end with a Kaiten after Fusion to make a Light(or 2?). Unfortunately, you need Tachi: Kaiten to achieve this. Level1 + Level1 attributes can be used to easily make Level1 SCs.(see Cerberus.Luminiel's post above)Ī Level1 + Level2 will make Level2 SCs but once you make a Level2 SC, you can't go back to Level1, you have to use more Level2 WSs to keep the SC at Level2 or end it with a Level3.įortunately, the 4 Tier2 attributes make a one-way circle(or square :P) Level3 SCs do good damage but will end your SC streak. I learnt some basic rules for long skillchains: I'm hoping to get Fudo soon so I've been looking at what new SCs I can make as well as how long can I make a good SC.